Thread: hasammo

  1. #1


    bool cAimHelper::bHasAmmo()
        C_BaseCombatWeapon* m_pWeapon = gTools.GetBaseCombatActiveWeapon ( Me.BaseEnt() );
        if ( !m_pWeapon )
            return true;
        int* m_Clip = (int*)((DWORD)m_pWeapon + (DWORD)0x6FC);
        int m_iClip1 = *m_Clip;
        int* m_Clipx = (int*)((DWORD)m_pWeapon + (DWORD)0x700);
        int m_iClip2 = *m_Clipx;
        if(m_iClip1 == 0)
            return false;
        if(m_iClip2 == 0)
            return false;
        return true;
    u feel me boi
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  2. #2
    yea i feel nowz we can havez empty weapon switch to leeb deagle

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