Unconnected Aim Death shoot -.-
  1. #1

    Unconnected Aim Death shoot -.-

    Here the Code

    Code:
    		IClientEntity* ClientEntity = m_pEntList->GetClientEntity( index );
    		if ( ClientEntity == NULL || ClientEntity->IsDormant() )
    			continue;
    		CBaseEntity* pBaseEntity = ClientEntity->GetBaseEntity();//CBaseEntity o rly
            int *lifestate = (int*) ((DWORD)pBaseEntity + (DWORD)0x87);//LifeState/Model Check
            int *pdwHealth = (int*) ( (DWORD)pBaseEntity + (DWORD)0xDA4 );//Health Check
    	    if(!(*lifestate  == LIFE_ALIVE)//LifeState yaa ..
                ||   (m_pEngine->GetPlayerInfo(index, &m_pPlayerInfo) == false && !strstr( m_pModelinfo->GetModelName( pBaseEntity->GetModel() ), "player" ))//Model Check
                ||   (*pdwHealth > 100)//Health Check 1
                ||   (*pdwHealth < 1)//Health Check 2   
                ||   pBaseEntity->GetTeamNumber() == Me.BaseEnt()->GetTeamNumber())//GetTeam Number Check yeaa
                continue;
    i shoot on death player with the unconnected fix

    Thanks for Help (H)
    Last edited by heheimhere; 22nd August 2008 at 21:41.

  2. #2
    me no understand you english ^O)

  3. #3
    Why does he shoot dead players?

  4. #4
    i think his Careem/SkyHax.

  5. #5

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